For Whom the Bell Tolls

Festival of Rotting Flesh: The Dead Rise in Alenford

April 5, 2026
The Festival of Letting Go
A tortle wizard sits down for breakfast, confesses he died and made a deal with something ancient, and accidentally turns his best friend's face into a save-or-flee moment. What follows is a mechanical gnome, a wooden nose, and a ghost story about a girl the whole town still loves. What does it mean to come back changed, and what do you leave behind when you go?
Kodexarion Valencourt
Kodexarion Valencourt
Human Paladin
Vangoghi
Vangoghi
Lizardfolk Shaman
Kal
Kal
Tortle Wizard
J4
J4
Autognome Artificer

With Cassius Skulldigger delivered to the Halls of Justice, the party extracted what intelligence they could from the defiant dwarf before he shut his mind against Kal's probing. The information gleaned confirmed the Gilded Chain's shadowy leadership — three figures known as the Blade, the Noose, and the Ledger — and its connection to Mistress Dinara. The session then took a somber turn as Kal revealed the true cost of his miraculous survival: he had struck a deal with an ancient, terrifying power to return from death, a bargain that has left him physically marked and dangerously unstable, his body briefly transforming into a horrifying undead apparition before the assembled party. Unable to continue adventuring in this state, Kal left for the University of Highport, sending in his place a curious mechanical construct — a small automaton riding a mechanical spider — to aid the party. After a brief investigation at House Heldon and gathering intelligence on the annual Festival of Rotting Flesh in the abandoned village of Alenford, the party arrived on the outskirts of the cursed settlement at nightfall, where a hidden hag and her cultist guards immediately sprung an ambush.

Notable Quotes
"The nobility will pay for what they have done."
— The Hag, announcing herself from the darkness in a perfect impersonation of Kodexarion's own voice, which is a genuinely unsettling way to introduce yourself
"I don't think I agreed with him. Something about me he just didn't stomach."
— Kal, describing his near-death experience inside an undead bulette with characteristic understatement
"If you go now, you might just make it in time for the festival. It's going to be an extra special one this year."
— Cassius Skulldigger, being ominous from inside a jail cell, which is frankly the ideal place for him
Developing Situations
  • Survive the ambush at the Alenford Brickworks and determine the identity and goals of the hag leading the cultist attackers.
  • Investigate the source of Alenford's annual undead incursion — the Festival of Rotting Flesh — and find a way to stop it permanently.
  • Locate and confront the Gilded Chain operative known as Marigold, who is believed to be operating in or around Alenford.
  • Determine the true nature of Kal's pact with the ancient entity and find a way to help him before the bargain consumes him entirely.
  • Investigate the three named leaders of the Gilded Chain — the Blade, the Noose, and the Ledger — and uncover their identities.
  • Follow up on the map locations of Black Crag and Vordrak before the cult can exploit them further.
  • Monitor whether Cassius Skulldigger remains in custody at the Halls of Justice, given his knowing smirk suggesting he does not expect to stay long.
Major Events
The Interrogation of Cassius Skulldigger
At the Halls of Justice, the party attempted to extract information from their captive before handing him over to custody. Kal cast Detect Thoughts, and while Cassius's surface thoughts revealed a chilling landscape of bloodlust and professional calm, Kal managed to glean critical intelligence before the dwarf shut his mind like a vault door. The party learned that the Gilded Chain is governed by three shadowy figures called the Triarchs — known as the Blade, the Noose, and the Ledger — and that Mistress Dinara is directly connected to the organization. They also confirmed the existence of hidden vaults somewhere in Highport. When Kodexarion followed up with a Zone of Truth, Cassius beat the save and remained evasive, offering only cryptic taunts: warning that Alenford's festival would be 'extra special this year' and that events across the kingdom represented 'the beginning of the end.' Magistrate Lirian Dawnmere accepted the prisoner and awarded the party a 500-gold bounty, though Kodexarion quietly warned her that Cassius seemed entirely unconcerned about his captivity.
Kal's Confession and Departure
Over breakfast at the Valencourt estate, Kal finally revealed what truly happened when he was swallowed by the undead bulette. He had died — truly died — and encountered an ancient, immensely powerful entity that offered him a deal: return to life in exchange for service. Choosing to return because he could not bear to leave his friends to die, Kal now carries the weight of that bargain, manifesting physically as a gruesome wound scoring his face and eye, and manifesting magically in a deeply alarming way. As he described his situation, his body was momentarily overtaken, transforming into a spectral undead horror radiating with purple light, and projecting a wave of fear that struck Kodexarion to his core before Kal wrestled back control. Shaken and unwilling to be a danger to his companions, Kal resolved to remain at the University of Highport to research his condition and the nature of his new patron. The party escorted him there and said their farewells. Before long, however, a small mechanical construct — a gnomish automaton atop a six-legged mechanical spider, designation J4-B7X9, sent by Kal — arrived to take his place.
Visiting House Heldon
Kodexarion paid a diplomatic visit to House Heldon, one of the recently poisoned noble families, and was warmly received by Lord Cassian Heldon, an old training companion. Presenting the Gilded Chain's coin defaced with the Heldon sigil, Kodexarion warned Cassian of the threat the organization posed to Highport's nobility. Though initially skeptical, Cassian offered a piece of intelligence not yet made public: the poison that killed his father, Duke Gourmain, was identified as purple worm poison — an extraordinarily rare and expensive substance harvested from great beasts in the far south. Cassian agreed to speak with his grandmother, the legendary 'Matron' of the Heldon family, to see if she had any knowledge of the Gilded Chain. He also offered to keep his ears open and pass any relevant information to Pallius at the Valencourt estate.
The Tale of Dinara Valerius
Upon arriving in the ghostly, abandoned village of Alenford, the party encountered two figures who had not evacuated ahead of the annual undead incursion: a fervent prophet of Selune who believed himself divinely appointed to cleanse the village, and a mousy local woman named Eleanor who had survived multiple festivals by hiding. In exchange for a gold coin, Eleanor told them the full story of Dinara Valerius — a childhood friend driven to darkness by the unjust treatment of her father. Duncan Valerius burned to death rescuing the drunken Baron Blakely from a fire the Baron accidentally started in a brothel, yet the Baron was resurrected by the local clergy while Duncan was not, his family too poor to afford the donation. Dinara's resulting rage led her to orchestrate the murder of the corrupt priest, which in turn led to the execution of her devoted lover Bristol — who rose that very night as a wraith, bound to protect her. Dinara eventually fell in with a necromancer named Murgo the Cruel, who took her on as an apprentice, and her undead forces have attacked the village every year since on the anniversary of the original fire.
Ambush at the Brickworks
Scouting the southern end of Alenford, the party entered the vast, darkened Blakeley Brickworks, drawn by the light of a candle illuminating a card game among four cultists. J4 made contact, J4's Web spell restrained most of the cultists, and combat erupted when a voice from the darkness commanded the cultists to attack. The fight was dramatically complicated by a hidden figure in the rafters — a creature that rained bricks down on the party from above — and a hunched, green-skinned woman with enormous claws who revealed herself from magical concealment to rake deep wounds across Kodexarion's shoulder, speaking in a perfect mimicry of his own voice. Vangoghi's Spirit Guardians tore through the restrained cultists with radiant energy while J4 demonstrated his battlefield value with his heavy crossbow and his mechanical companion K1tt. The hag repeatedly blinked out of sight when pressed, while fresh zombies poured in through the brickworks' kiln doors, and the combat was still raging as the session drew to a close.
DM Archetype
The Pact Package
Kal
The Pact Package
You died, brokered a supernatural deal with an ancient and terrifying eldritch entity to return to life, gained warlock powers, and then shuffled downstairs for breakfast to announce all of this to your friends over a mug of coffee while staring at your own reflection in the liquid. You have now managed to make a Faustian bargain feel like an awkward careers guidance appointment.
Unscheduled Socialising
J4
Unscheduled Socialising
You rolled up to a dark, abandoned brickworks in a cursed village on the eve of a zombie apocalypse, marched straight through the open doorway on your giant mechanical spider, and cheerfully asked four heavily armed cultists if you could join their card game. You demonstrated that the most disarming opening move in any hostile encounter is simply having absolutely no concept of danger.
The Velvet Villain
DM
The Velvet Villain
You introduced a terrifying hag-witch boss fight by having her deliver a perfectly menacing monologue about noble oppression — in a flawless impersonation of the Paladin's own voice — before immediately vanishing into the darkness and leaving four zombies to do the dirty work. You proved that the scariest thing a DM can do is make the villain sound exactly like the hero.
Spear Gravity
Vangoghi
Spear Gravity
You hurled your spear blindly upward into pitch darkness at a cultist lurking thirty feet up in the rafters, heard a satisfying thud, and then had to politely step aside as his body came crashing down right where you were standing. You proved that in Alenford, the most effective hunting technique is simply throwing sharp things at the ceiling and waiting.
Chivalry of Convenience
Kodexarion Valencourt
Chivalry of Convenience
You marched into Cassius's interrogation cell, delivered a devastating speech about the insignificance of evil, dramatically swept your cloak, and then immediately rounded the corner and silently punched a wall in private grief. You have conclusively proven that maintaining noble composure is roughly 40% dignity and 60% finding a quiet wall to assault afterwards.

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